State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 iOS Basketball Games in Africa - Q4 2022

Discover the performance of the top 5 basketball games on the iOS platform in Africa during Q4 2022, highlighting key trends in downloads, revenue, and active users.

Top 5 iOS Basketball Games in Africa - Q4 2022

In Q4 2022, the performance of the top 5 basketball games on the iOS platform in Africa demonstrated varied trends in downloads, revenue, and active users. Data sourced from Sensor Tower provides a clear picture of these trends.

NBA 2K Mobile Basketball Game from 2K saw a peak in weekly downloads at the beginning of October with around 3.5K downloads, followed by a fluctuation that settled around 2K by the end of December. Weekly revenue peaked at approximately $838 in early October and experienced a gradual decline, stabilizing at around $564 in the last week of December. Active users mirrored these trends, starting at 5.5K in late September and ending the year at roughly 4.6K.

NBA LIVE Mobile Basketball from Electronic Arts had consistent weekly downloads, maintaining around 1K to 1.3K, with a slight dip in early December. The game’s weekly revenue showed modest peaks, reaching up to $256 in early October and closing the year at $215. Active users ranged from 31.5K to 43K, with a noticeable dip to 31.5K in mid-December before recovering to 35K at the end of the quarter.

Basketball Stars™: Multiplayer by Miniclip.com had steady weekly downloads, peaking at 1.1K at the start of October and ending the quarter at a similar level. The game’s revenue saw a peak of $311 in mid-November, then fluctuated, ending at $225 in the last week of December. Active users showed a declining trend from 7.6K in late September to around 6K by the end of December.

Basket Battle from SUPERSONIC STUDIOS LTD experienced a significant increase in weekly downloads, starting at 710 in late September and reaching a peak of 1.6K in mid-November. Revenue remained minimal throughout the quarter, with slight increases in early December. Active users were relatively stable, ranging from 6.6K to 8.2K, and ending the quarter at 8.2K.

Basketball Arena - Sports Game by MASOMO LIMITED saw a notable increase in weekly downloads in November, peaking at 1.6K. Revenue also peaked at $233 in mid-December. Active users grew from 1.1K in late September to a peak of 3.5K in late November before settling at approximately 1.5K by the end of December.

For further insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023